Archive for June, 2013
Our biggest enemy in getting Horridon dead was in assembling the team to do the job. The Summer curse has struck, and every raid we would be missing a few key people. When we were finally able to put a decent strength team into the field, the dino gave it up.
As is often the case on heroic kills, the greatest obstacle on the night was not some new, dastardly mechanic, but getting everyone to focus up and avoid mistakes. There was still not a great deal of leeway for the first kill, but it was satisfying nonetheless.
Hopefully this opens a few eyes and sets us up for more accelerated progress.
PS – we killed Jin’Rokh ages ago but no-one thought to take a kill shot because, well, it was only Jin’Rokh. So here he is, from one of our more recent kills. Look everyone, dead Jin’Rokh!